Game Development · Hampstead, London

We build games that glow in the dark.

Wimexavor is a full-cycle game studio in Hampstead crafting arcade-fast, neon-drenched titles for PC, console, and mobile — from first prototype to launch-night live ops.

Now booking Q3 2026 builds

Neon arcade game developed by Wimexavor running on a laptop
What we make

End-to-end game production

Two dedicated pods — creative and engineering — take your concept from a napkin sketch to a store-ready build.

Full-Cycle Game Production

Concept, vertical slice, alpha, and gold master under one roof. 6–14 month engagements with a dedicated producer, weekly playable builds, and Steam/console submission handled for you.

from £48,000 / project

Gameplay & Engine Engineering

Unity and Unreal 5 specialists building netcode, physics, and 60fps-locked systems. Includes performance passes, tools programming, and cross-platform ports to PS5, Xbox, and Switch.

from £520 / day

Art, Animation & VFX

Pixel-perfect 2D, stylised 3D, and that signature neon-mall glow. Character rigs, environment kits, and shader-driven lighting delivered in engine-ready packages.

from £3,200 / asset pack

Live Ops & Post-Launch

Seasonal content, telemetry dashboards, and A/B tested economy tuning. We keep your title breathing with patch cadences, event drops, and 24/7 crash monitoring.

from £2,900 / month

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Player one says

What studios say about us

Wimexavor took our janky prototype and shipped a Steam Next Fest demo in eleven weeks. The neon art direction is exactly why our wishlist tripled.

PPriya N.Indie Publisher, Shoreditch

Their engineering pod rebuilt our netcode from scratch. Rollback multiplayer that finally holds up at 128 players — we relaunched to our best reviews yet.

MMarcus T.Studio Lead, Bristol

We handed them a live game with churn problems. Six months of live ops later, day-30 retention is up 38%. Straight-talking, on time, on budget.

SSofia L.Product Director, Camden
Engagements

Pick your continue screen

Transparent monthly rates. Every plan includes a dedicated producer and weekly playable builds.

Prototype

For validating one core mechanic fast.

£6,500/ month

  • One 6-week vertical slice
  • 2-person pod
  • Weekly playable builds
  • Steam page setup
Choose plan
Most popular

Studio

Full production for a shippable title.

£18,900/ month

  • Dedicated 5-person pod
  • Art + engineering
  • Console submission handled
  • Live QA & telemetry
Choose plan

Live Service

Keep a launched game growing.

£24,500/ month

  • Seasonal content drops
  • Economy & A/B tuning
  • 24/7 crash monitoring
  • Priority patch cadence
Choose plan
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Let’s build your next title

Tell us about your game. We reply to every brief within one working day.

Studio
16B Flask Walk, Hampstead, London NW3 1HE
Studio hours
Mon–Fri, 9:30–18:00 GMT